Sandustry Demo: Step-by-Step Factory Automation Guide - Access

Sandustry Demo: Step-by-Step Factory Automation Guide

Master the Sandustry demo with our comprehensive guide. Learn how to automate sand collection, refine gold, manage slag, and unlock advanced tech like guns and flamethrowers.

2026-08-14
Sandustry Wiki Team
Quick Guide
  • Sandustry demo focuses on automating sand collection and refining it into gold.
  • Logistics milestone unlocks conveyors and launchers for vertical transport.
  • Slag management is critical; use filters to separate waste from wet sand.
  • Water scarcity limits early production; pump systems or ice melting are required.
  • Advanced tech like the kinetic slag press requires burnt slag and flamethrowers.

Core Gameplay Loop

The Sandustry demo places you in a 2D world where the primary objective is to automate the extraction and processing of sand. You start with basic tools—a shovel and a grabber—but the real power lies in building logistical networks. The gameplay loop involves digging up sand, dumping it into water to create wet sand, and then refining that resource.

Video Highlights:

  • Establishing a basic sand collection point using shovels and water.
  • Using Shakers to refine wet sand into gold and slag.
  • Building vertical transport systems with Launchers.
  • Managing the byproduct slag effectively to prevent factory jams.
Resource Warning

Water is a finite resource in the starting area. Once you exhaust the initial pools, you must explore deeper caverns or unlock pumps and pipes to transport water from ice deposits or distant lakes.

Essential Starter Builds

Success in the Sandustry demo relies on understanding the interaction between your buildings. Below is a comparison of the primary structures you will use in the early game.

BuildingFunctionInputOutputPlacement Tips
ShakerRefines raw materialWet SandGold (Main) / Slag (Waste)Place near water sources to minimize transport distance.
ConveyorHorizontal transportAny itemSame itemUse for moving gold to collectors or slag to piles.
LauncherVertical/Diagonal transportAny itemSame item (Arced path)Essential for moving sand from deep mines to the surface.
Gold CollectorStores liquid valueGoldMoney (Bank)Connect directly to Shaker output for immediate cash flow.
Pro Tip

Launchers can shoot through walls if there is a valid trajectory. Use this to move resources vertically without needing to dig complex shafts immediately.

Manual Start

  • Shovel sand into water.
  • Grab wet sand manually.
  • Feed Shakers by hand.

Basic Automation

  • Use Launchers to move sand up.
  • Feed Shakers automatically.
  • Collect gold manually.

Advanced Factory

  • Conveyors move gold to storage.
  • Filters separate slag.
  • Presses recycle waste.

Progression & Research Guide

Advancing through the Sandustry demo requires money (Gold) to unlock specific milestones. The progression tree splits between logistical improvements and combat/utility tools.

1

Logistics Milestone

Prioritize this first. It unlocks Conveyors and Launchers. Without these, you are limited to manual movement, which is slow and inefficient. Aim to automate the transport of wet sand from water sources to Shakers.

2

Guns & Tools

Cost: 500 Gold. Unlocks the basic Gun and Flamethrower. The Gun acts as a long-range mining tool, while the Flamethrower is essential for melting ice (creating water) and burning slag.

3

Refining Tech

Cost: 1,000 Gold. Unlocks the Kinetic Slag Press. This machine drops burnt slag from a height to crush it, yielding extra Gold and Spores. This is crucial for mid-game wealth generation.

4

Fluid Management

Cost: 1,000+ Gold. Unlocks Pipes, Pumps, and Vents. This allows you to move water from ice caverns or deep lakes back to your factory, solving the water scarcity issue.

Research Note

Some research options like "Drones" or "Filters 2" are visible in the menu but may not be fully unlockable or functional within the current demo build limits.

Advanced Processing: Slag & Spores

As your factory scales, you will generate massive amounts of slag. If left unchecked, slag piles will clog your conveyors and halt production. You must implement a filtering system.

Material TypeSourceUse CaseDisposal/Recycling
SlagShaker byproductBurnt for Slag PressBurn with Flamethrower -> Kinetic Press
Burnt SlagFlamethrower + SlagInput for Kinetic PressDropped from height -> Crushed into Gold
SporesSlag Press outputUnknown/Planter BoxesStore or discard (Demo function limited)
FluxsiteUnderground veinsTool UpgradesDestroy with Gun/Shovel -> Auto-collect
Factory Safety

Spores and Slag can clutter your production lines. Use Filters on conveyors to ensure only Gold reaches your storage, while diverting Slag to a burning pit or processing area.

To optimize your factory layout:

  1. Separate Gold and Slag at the Shaker output using a Filter.
  2. Route Slag to a designated "Burning Zone" equipped with a Flamethrower.
  3. Feed Burnt Slag into the Kinetic Slag Press.
  4. Collect Gold from the press output using a dedicated conveyor line.

Exploration & Resources

The surface resources are limited. To sustain a massive factory in the Sandustry demo, you must explore underground. Here is a checklist of resources and how to access them.

Exploration Milestones:

  • Find the second water cavern (requires digging through rock/soil)
  • Locate the Ice Cave (melt with Flamethrower for infinite water)
  • Mine Fluxite veins (upgrade weapon speed and movement)
  • Discover the Artifacts (hidden behind cracked stone)
  • Unlock the Rocket Launcher (clears Cracked Stone walls)
ResourceLocationAccess MethodValue
SandSurface/UndergroundShovel / GunBase material
WaterSurface Pools / Ice CavernsPump / MeltRequired for Wet Sand
FluxiteDeep UndergroundGun / ShovelCurrency for Upgrades
ArtifactsHidden ChambersRocket LauncherDemo Completion Objectives
Efficiency Tip

Use the Rocket Launcher (unlocked via Guns 2 research) to blast through Cracked Stone walls. This often leads to hidden caverns filled with Fluxite or Artifacts.

Combat & Tools

While Sandustry demo is primarily a factory builder, combat tools serve as utility functions for mining and exploration.

ToolUnlock CostPrimary FunctionSecondary Use
ShovelStarterDigging sand/soilClose-range combat
Gun500 GoldLong-range miningDestroying weak enemies
Flamethrower500 Gold (Tools)Melting Ice / Burning SlagClearing vegetation
Rocket Launcher1,500+ Gold (Guns 2)Destroying Cracked StoneHeavy mining
Upgrade Strategy

Invest Fluxite into weapon upgrades first. Increasing the fire rate and bullet count of your Gun allows you to mine sand and Fluxite significantly faster, accelerating your entire gameplay loop.

Demo Completion FAQ

Q: How do I get more water in the Sandustry demo?

Initial surface water is finite. You must unlock the **Flamethrower** to melt ice in underground caverns or research **Pumps and Pipes** to transport water from distant lakes to your factory.

Q: What is the Kinetic Slag Press used for?

The Press takes **Burnt Slag** (slag processed by a Flamethrower) and drops it from a height to crush it. This yields additional **Gold** and **Spores**, effectively recycling your factory waste.

Q: How do I open the Cracked Stone walls?

You cannot open Cracked Stone with basic tools. You must progress through the research tree to unlock **Guns 2**, which provides the **Rocket Launcher**. This is the only tool capable of destroying Cracked Stone.

Q: What do I do with Spores?

In the current **Sandustry demo**, Spores are a byproduct of the Slag Press. While 'Planter Boxes' are hinted at in the research menu, Spores currently function as a collectible item with limited utility, so focus on storing them or managing inventory space.